Repos Production, 7 Wonders Duel , Board Game , Ages 10+ , 2
Repos Production, 7 Wonders Duel , Board Game , Ages 10+ , 2 Players 30 Minutes Playing Time
7 Wonders: Duel offers you the chance to lead one ancient civilisation and conquer another. Will you find yourself defeated, or will you retrace the steps of legendary leaders in triumph?
Dimensions: | 5.08 x 20.32 x 20.32 cm; 500 Grams |
Model: | RP7DU01 |
Material: | Cardboard |
Colour: | One Colour |
Pack Quantity: | 1 |
Batteries Required: | No |
Batteries Included: | No |
Age: | 3 years and up |
Assembly: | No |
Dimensions: | 5.08 x 20.32 x 20.32 cm; 500 Grams |
Material: | Cardboard |
Quantity: | 1 |
We always play board games at Christmas and this was one we added to the collection… The whole 7 Wonders suite of games is brilliant… It’s a great 2 player game that doesn’t take much time to master, and to play… Highly recommended…
7 Wonders Duel is an outstanding board game that is perfect for two players. The game is easy to learn, but provides endless hours of strategic play. The game mechanics are well thought out and each turn offers new challenges and opportunities for players to build their civilizations.
The game components are of high quality, with well-designed cards and a sturdy game board. The rules are clear and concise, making it easy for new players to jump in and start playing. The game play is fast-paced and exciting, with players making decisions about which wonders to build, which resources to gather, and which military actions to take.
One of the best aspects of 7 Wonders Duel is that each game is different. The wonder cards and the order they are played change with each game, offering a unique experience each time you play. The game also scales well, with different difficulty levels available depending on the skill level of the players.
Overall, 7 Wonders Duel is an excellent board game that provides a challenging and enjoyable experience for two players. Whether you’re a seasoned gamer or new to the hobby, I highly recommend this game. It’s a great addition to any game collection and is sure to provide hours of fun.
One of my favourite games. Not too simple but easy to play and doesn’t lead to arguments. There are a couple of expansions that can add complexity to the game.
We liked all the options of what we can choose to buy. We didn’t use the guild cards as we found it was complex enough without them. The size made it feel like a travel version! Good fun.
Really fun game with the right amount of depth and RNG for most couples. My SO is dyslexic and not keen on reading etc, and is usually a fan of lighter games like Uno or Jaipur (which is also fantastic), but this game is a perfect middle ground between our tastes. 10/10
In terms of negatives: the instructions could be easier to digest.
Don’t let that dissuade you; it’s a fantastic game once you get what’s going on.
7 wonders duel is a modern classic for a reason. If you’re after an easy to learn dyslexia friendly game then 7 wonders duel is that game. It’s addictive and very fun.
My partner is obsessed with board games at the moment but I find games like Smallworld / Ticket to Ride etc are a bit boring for two players. Googled some good two player games and ordered this. This is a brilliant two player game. It seems complex at first but once
played through a couple of times its easy to get to grips with. Lots of strategy involved which might not be apparent at first. Will definitely be buying the expansions. If there’s just two of you and you like card games get this.
Just to clarify as a few people seem confused in the questions.
This is 7 wonders “duel” not 7 wonders which is a different game with different expansion packs.
Pantheon and Agora are the expansions to 7 wonders duel and not stand alone or expansions to 7 wonders the game.
First of I haven’t played the original 7 wonders so can’t compare it. But it’s a great game once you get your head round it. The instructions are relatively clear, but you start to understand it once you play the game. It’s a great game, pieces and cards are presented well and look the part. Cheaper than elsewhere too
I watched a YouTube video and it blew my mind a bit, seemed like a lot of rules and a bit fiddly. But after a full game, got the hang of it. Joe love it!!! Well worth a bit of perseverance and not as complicated as first seems. Also quite a quick game and plays differently each time. Buy it!
People love 7 wonders duel! It’s the third time we buy it as a present and they are super happy with the complexity of the game (no more than 30′ games) and the diversity of games that you achieve every single time. You can’t get use to it!
Game is very quick and much quicker than I remember the original being.
I would say the instructions are terrible, we re-read bits so many times. Once we got the hang of it it was find and made sense and it was good fun.
This is a great 2 player game. You build your civilisation by selecting/buying accessible cards over three rounds “ages”. There’s 3 ways to win – select red cards and progress your army forward, select green cards and accumulate a set of 6 different research/technology cards or win based on victory points. There’s a lot of replayability with this game which is great. More than 2 players? No problem try “7 Wonders” instead.
We bought this game since we’re with two and could not play the full ‘7 Wonders’ game. We love the artwork and the simple but enticing gameplay. Because you randomly burn cards in every era deck before the game starts you can play it mulitple times without worrying that you already know which cards will sho wup. This will definitely be played a lot in our home, and we’ll be looking into the expansions in due time.
Absolutely brilliant game for 2 players. Anyone who lives in a couple or often has 1 friend around to play games. Buy this. So simple but so complicated the same time. Took me a few goes to get the idea, there are several ways to win. But it’s so simple than genuinely anyone over 12 could play. My bf always asks to play this now. The cards are go pretty too! Brillia
I did a fair bit of research into a new game for my 22-year old daughter, who loves playing board games but has now left home and living with her boyfriend. I wanted a game that the two of them could play, but was challenging enough to want to keep replaying. We LOVE games in our family and have played them since the children were small – Settlers of Catan, Carcassone, Ticket to Ride and, believe it or not, ‘Chart Buster’ an ancient (well, 1970-ish) game we found in my in-laws cupboard – very “Poptastic” but an incredibly good game – I tried to find one of these to buy for her, as she loves it, but I only found one on ebay which had already sold for over 100! If you ever see one in a charity shop, I can highly recommend it. Anyway, I digress. We have some great games – which makes choosing a new one quite tricky. Well, this was a hit! It kept us amused all over Christmas. It doesn’t take too long, but you need to keep your wits about you and you can think you’re doing quite well until everything turns towards the end and you find you lost … … again!
I must admit that I am not a regular board game player, but this little game took me by surprise! It is really fun to play and definitely made for just two people. I found the instructions too confusing (and long!) so the first round took a while. Check out videos on youtube that explain in minutes what the instructions fail to deliver clearly! Wish we’d done this first! Anyway, after that, each game took about 45mins-1hour and was very pleasant.
The artwork is beautiful and the variety of game paths means no two games are alike.
Overall, I do recommend it!
EDIT: Since originally writing this, we tried out few other board games, and I must say 7 Wonders Duel is by far the most strategic, least luck-dependant, and truly created for two people. The art is magnificent now that I compare to other games! I would recommend you invest in the second expansion pack – Pantheon. It makes for a much better game as gets rid of the Guild cards. Apparently, there is also a third expansion – Senate. I haven’t tried it but doesn’t seem to be that good/necessary.
Incredibly good two-person strategy game. With Coronavirus and lockdowns, many of the multi-person strategy games we usually enjoy were out. And very few two-person games actually involve good strategy. This one manages to do so brilliantly. It definitely takes a practice round or two to get all the rules down, but as each game usually only takes 30 mins or so that’s fine. We ordered the Pantheon expansion as well, and use that about 75% of the time – with that addition I think it’s the best two-person game I’ve ever played. With random cards discarded each time, each time we play is a bit different. It’s great.
As a long term 7 wonders player and fan I have avoided this version due to the fact its only two players. This was a mistake because its absolutely brilliant. I found the learning curve a little high but this might be because I was so used to the normal game but once its learnt its easy to play. Normal games take around 20 – 30 mins, setup is easy enough and for the price the production is awesome. Only niggles being that some of the cards are tiny and really hard to pick up, id definitely pay extra for larger cards.
Great game, plenty of depth. I bought to play with the missus but actually play more often with my 7yo daughter! (She does have a very good aptitude for games).
Games usually take 30-45 mins, set up is quick. It takes a few games to get to know the cards and understand the strategies. If you’re familiar with the regular 7 wonders then you’ll pick it up very quickly.
My only criticisms are that the cards are quite small and it’s not easy figuring out how much you can afford.
I’ll definitely be picking up the pantheon expansion at some point. I think this game will stand the test of time.
Highly recommended.
Wanted 2 player games for me and my girlfriend, this appeared to tick all the boxes.
If you’re a fan of any video games like Civilisation or Age of Empires, the win conditions are fairly similar, just this uses a deckbuilding format to achieve them.
The instructions provided are excellent for what otherwise might seem a difficult game to learn.
There is a lot of replay-ability too, with multiple tactics to achieve a victory.
It takes approx 5 mins to set up once you know what you are doing (maybe 15 minutes the first time just to work out what everything is).
Overall, I am very happy with this game.
There are few 2-player games, and even fewer that are as fun and engaging as this game. I enjoy the strategic card selection this game employs, with you pitting yourself against the game, the odds and your opponent. Despite being a two player game in which you are pitted against your opponent, we were still amicable throughout and at the end. Your are rarely sure whom has won until finally counting the points. The only negatives are some of the dynamics don’t seem to work so well, including the Research Dynamic. It would be nice to see a fix/expansion to sort this issue.
In all, an excellent game that would also make a great present for any moderately keen board game player.
Looking for decent 2 player board games and they are difficult to find. They’ve often ended up quite repetitive. This is so good in comparison to others we have played – we’ve played through about 15 times (about 30 minutes a game once you get used to the rules) and no two games have even been similar. It’s a clever idea to leave some cards behind in the box, meaning you can’t just card count and you never quite know what could be left in the pile. There are so many options in terms of strategy – whether you play for an out and out win through attacking or through science cards, or whether you simply build up points. Not sure if we’ve found the best one so will keep playing.
Would really be interested in trying the full game now, but this will give us many hours more entertainment.
Our household is a big fan of the original Seven Wonders and SOME of the add-ons to that game. It is always the go to game when we have a board game night or some guests over.
I picked this version up based on a recommendation from my local game pals. Boy, this is a great variation of an already perfect game. The concept is the same, but some of the rules, such as trade and conflict make each game an exciting (and sometimes unpredictable) experience.
We’ve gotten a lot of use with a family member staying in hospital for an extended period. Just make sure you have enough table/desk/floor space to lay out your cards. This is not a travel edition and probably wouldn’t suit being played in the back set of the car on a long journey (as our kids were hoping to do).
Duel is such an incredibly fun game. It is the most entertaining 2 player game I have found to date.
The rules are fairly simple, but does take a slow play through to learn. There are multiple ways to win, and counter your opponent. Duel is a very tactical game, and you can plan your attacks and moves multiple turns in advance.
I strongly recommend Duel for any board have enthusiast.
———Pantheon Expansion review——-
Duel on its own is my favourite board game. With the addition of Pantheon it is far and away the best hand I have played.
The standard format of the game remaines the same, but you now have the addition of God cards. These cards can be activated during era 2 and 3, and are selected by players during the first age. They have have changing abilities, that can give you victory over your opponent.
If you enjoy the first game, then i thoroughly recommend Pantheon. You won’t regret it.
You don’t find many good two player games. In this strategy game, you take turns to pick a card which helps you get resources, lead to a scientific victory, a military victory or gives you victory point. You need to watch out for ensuring your opponent doesn’t take the victory as well as trying to win yourself.
I like the fact that, because there’s more than one way of winning, you can sneak a victory even if it doesn’t look like you’re ahead.
It doesn’t take long to learn and when you know the rules, it only takes about 20-30 minutes to play. Would reccomend to anyone who likes strategy games and wants a change to something nice and quick.
I’ve never played the original 7 Wonders (which is 2+ players), but bought this to play with my partner – as it is a version of the original game which is specifically designed to work and function with just 2 players.
I haven’t previously been a big buyer of board games, but they don’t come cheap. Even used on eBay/Amazon, you’re going to be paying close to the new price you see here. But don’t let that dissuade you. It’s a good-quality game which we’ve continued to have fun with, even after 10+ times of playing it.
You can see fantastic reviews of board games like this on YouTube if you’re unsure, so I won’t parrot which is already been said. However, from my perspective, as a complete newcomer to board games like this, I think it is:
– Good-quality with playboard, coins, and cards (which are also aesthetically nice!)
– Easy to learn. After one (or maybe two) playthroughs you’ll have no issue.
– Quick to play: After your initial games, you can play through this in 20-30minutes – easy.
My only real gripe is that, after the first 5 or so games, the majority of them have begun to end in stalemates (which you then count up victory points). When you’re both at your best, it seems far too easy to sabotage each other. Despite this, I still think it’s fun (and is, frankly, the nature of card-games like this).
Recommend if you’re looking for an entry-level board game to play with a friend/partner. Lots of fun and decent amount of replayability to make it worth the money (they also resell on eBay/Amazon for decent rates if/when you get bored of it).
Very good addition to the base game, adds a range of new strategies to use/things to worry about. I wouldn’t recommend buying/playing this with new players until everyone’s understanding of the base game is solid, as it adds some complexity which may obscure the original game mechanics/tactics. My only beef is that the production quality wasn’t quite the same as our base game, which is a little disappointing, you can tell which wonder cards and science progress tokens are from the expansion from their reverse, (slighter glossier cards and off centre printing on the tokens), a minor irritation for an excellent expansion.
While there are some similarities to the original 7 wonders, this two player version also introduced new mechanics to enhance the two player experience.
There are now three ways to win, military victory, scientific military or citizen victory. The first two victories stop the game prematurely, so you need to watch out for them, while the third victory is the point based victory like in the first game.
For each age (round) the cards are laid in a certain formation, with some revealed and others not, and only certain cards are available to the players at certain time. This allows for certain strategy to develop (such as what will i have access to, or how can i force my opponent to play this card, etc), while still having some element of luck (with all luck effecting both players simultaneously).
I would definitely recommend this game to anyone who have played the original, and find themselves often wanting to play tow player games.
There are lots of people looking for good 2-player table top games, and I assume this is the reason for releasing a 2 player version of the renowned ‘7 Wonders’ game.
This game still retains the same ‘drafting’ mechanic of choosing cards in order to try to make ‘sets’ of things in the civilization that you are building. Though the difference is that the drafting is done from a board of cards that’s arranged in an almost Mahjong style where cards overlap. This adds an interesting mechanic where your drafting choices can unlock options for your opponent.
This is an extremely good game that I wish I could play more, we’ve found that there was no obvious strategy in the games we played and provided an evenly matched ‘duel’.
Bought this game as we can’t always get the kids to sit and play anymore and wanted to have something specifically two player. The rules do seem somewhat complicated to start with (recommend looking on You tube to watch others play to get an idea) however once you understand the rules (and honestly once you do you’ll wonder why you found it difficult to understand them) a great game awaits. So far we have played several games and each one has been very different.
You can try and go for an all out victory but that can be at your peril. Then again you could go for a points victory and get beaten by a military or science win without noticing.
Great game, can have you squirming in the knowledge that you can take one of several options that can change the outcome of the game, and not always to your own advantage.
Written as someone who went into this blind, without playing 7 Wonders before, this turned out to be incredibly engaging. One problem I’ve seen with this sort of game is the complex rules, so I played this with two people who had no experience in card games, or Tabletop games in general – my parents. Whilst they were a tad confused initially, by the end of the first game, they both got it, and really enjoyed later repeats. Really, the manual is kind of written in games lingo a little bit – and thus, it’s probably good to have someone good at games (not as in monopoly or scrabble, but games similar to this) to explain it to you. But, once you get it, you’ve pretty much got it forever, and the random aspect of each game means you never quite now what strategy will work, nor do you ever really know who won until the game ends – however early that may be…
7 Wonders: Duel is a standalone game for 2-players (it is *not* a 7 Wonders expansion). The game builds on the theme and some of the mechanics from 7 Wonders. It introduces some excellent 2-player gaming ideas and so ‘ta da’ a new game is born. It is excellent fun to play and is far better, in my opinion, than the 2-player variant in the original 7 Wonders. There is a real sense of suspense as each opponent watches the other’s military endeavours and scientific progress. It’s made much more dynamic, now that there are three game end conditions: (i) a race on military supremacy; (ii) a race on scientific supremacy and (iii) a civilian victory. Both (i) and (ii) are instant wins; (iii) kicks-in when all cards have been played and then it’s time to add up the points to determine a winner (just like the original 7 Wonders).
There is plenty of replayability. Each game is played with 8 wonder cards (from 12), 20 Age I cards (from 23), 20 Age II cards (from 23), and a combination of 20 cards for Age III (17 from 20 Age III cards and 3 from 7 Age III Guild cards). The game also introduces progress tokens of which 5 (from 10) are available in each game. This means that there is not too much randomness, but what little there is, is sufficient to ensure that no two games will be the same.
The game is quick, 20 – 30 mins, and set-up is pretty fast, as is putting it away. My 8 year old picked up the rules fairly easily and can win without any assistance. This makes it a very approachable family game in terms of age ranges. Note: my 8 year old has played 7 Wonders many times and so the learning curve from there is very short and quick.
Why only 4 stars? Well, the Age / Guild cards are much smaller than the original game (despite there being room in the box for bigger cards) and the icons they represent are also small and the icons showing their cost are smaller still. When the cards are overlaid in the Age set-up you’ll see they would have taken up a huge amount of room if the cards were as per the original game, however, I’d have preferred lost table space vs. easier icon readability.
I doubt that 7 Wonders: Duel will out-class 7 Wonders. However, it is an excellent 2-player version of the original game and if you have the original and are looking for a better 2-player variant then I definitely recommend it.