Compound Fun Games | Tsuro the Game of the Path |Board Game
Compound Fun Games | Tsuro the Game of the Path |Board Game | Ages 8+ | 2-8 Players | 15-20 Minute Playing Time
Dimensions: | 24.45 x 24.45 x 5.4 cm; 837.9 Grams |
Model: | 20MFG |
Colour: | Multicolor |
Pack Quantity: | 1 |
Batteries Required: | No |
Batteries Included: | No |
Age: | 3 years and up |
Assembly: | No |
Dimensions: | 24.45 x 24.45 x 5.4 cm; 837.9 Grams |
Quantity: | 1 |
Board art is beautiful. All the player pieces and tiles feel premium. A solid light game.
At first sight, it did not seem to be an especially thrilling game, I must confess. Once we were into our second game and beginning to appreciate the brilliance of the concept, the brain-teasing strategies required and the the speed and fun of play, we were hooked! Our players ranged from 75 to 9 in age and the graduates were as enthralled as the the primary pupil! It is well-made, ingeniously-designed and entertaining. You will love it too!
This is the second time that I’ve bought this game.
My first copy was recently damaged by a spilled drink and the board had warped.
You can learn it in under a minute and it takes around 15-20 to play, depending on the number and decisiveness of players. I can guarantee you won’t stop at one game. Its deceptive simplicity hides a multitude of permutations, meaning no two games are the same.
There is an element of luck, but I don’t feel it impacts the game negatively. A skilled player will usually be able to optimise their hand and, if they don’t, the game is short enough that it won’t feel too punishing to lose.
The components are solid and the art is attractive, evoking an East Asian theme akin to the classic game Go.
It’s a bit more expensive than I remember, but it’s still good value for money. Your collection would be all the better for including this.
Got this for a bit of family fun and it fits the bill perfectly. My 7 and 11 year old both love it and are always up for a game.
I saw a play through of this on YouTube and thought it looked good, so bought it then and there.
Got the chance to play it just now, two of us, and LOVED it. You don’t think it’s going to be that tricky until you suddenly realise ”Oh heck, I’m going to go off the board in the few tiles”
My daughter and I had great fun playing it. I can’t wait to play it with a couple more people too.
Definitely worth buying
Bought it for Christmas for my wife. Despite saying 8+ years, my 6 year old son could easily play it. Games lasts ~20 minutes on average.
The less people that play, the longer the game – but it’s still quite quick to play. It takes four people about 20-30 mins to play. Rules are easy to follow and younger ones should be able to play without difficulty. The board, cards & pieces are nicely made and good quality.
It’s a game that the whole family found easy to learn and it was a bit with everyone. Games are quick so a board with more squares would be better but 9/10 for enjoyment and 10/10 for build quality.
The game is beautifully decorated and easy to learn. The markings on the set of tiles laid in turn by players, indicate the path a player must follow. There is a certain level of strategy to the game but also an element of luck – good or bad.
I had imagined that the tiles would have been scored to create a more distinctive path but the path is only printed. This doesn’t effect the play at all.
Overall it’s a good family game which can be played in a few minutes.
This is one of the most beautiful board games I own. The attention to detail down to the rice like paper and the folded instruction as well as the board itself and dragon pieces are great. So simple to play and to teach. A great game for non-English speakers. Sometimes we play more as two dragons to keep it interesting.
Ages 6 up are enjoying this game. The aim of the game is to place tiles on the board to move your piece and to stay on the board the longest. As we play this more and more the kids are improving their strategy greatly and we can get down to only a few tiles left before someone is eliminated which of course is very exciting and dramatic when it lasts that long. The game itself is well made, tiles are thick cardboard which will last, counters are plastic, would be nice if they were improved a little but it doesn’t take away from the game which has a nicely designed board. Play time is short enough for those with little attention span 10 mins or so. We played with three people so far although there are 8 markers in the game. Nicely presented game for all ages really. The kids get a kick out of eliminating others. Highly recommend it.
The game rules are very simple.
It’s not a game of high excitement, but more of a nice and relaxing game to unwind and give your head a break. My 5 year old boy picked it up without a problem. I bought this initially to play with my work colleagues… but I think I’ll keep it at home as a family game. It’s something that pretty much anyone can enjoy and jump straight into playing it.
It’s replayable as the possibilities are endless, so you won’t get bored easily.
What I like about it is that you control the outcome to a degree and has an element of choice and skill… not just a game of luck.
I look forward to playing the sea variant with more possibilities!
Every year I buy a new family board game for Christmas and it get played by the whole family. Tsuro was this years choice and it’s a really good, simple and quick family game. The basic premise is that you have pieces that follow a path around the board, but it’s the players who play cards to make the path. If your piece hits the edge of the board, you are out. If your piece ends up on the same path as somebody else, you are out. The last person standing wins! Games take upto 20 minutes to play and as a family we have played with anything from 3 to the maximum of 8 players, more players make for a more tactical game and generally it takes longer.
It’s been a huge hit in my household!
Tsuro is an abstract tile laying game, basically you lay a tile and you follow the pathway hoping you won’t fall off the edge of the board or hit another player. You do this till you are out or run out of tiles.
It’s simple to play for sure but is deceptively tactical too.
The pacing of the game is fast no game should last long, perhaps 30 minutes at most for maximum player count.
I can see it scaling well with player counts, there shouldn’t be a lot of down time between turns.
The more players involved makes the tension rises faster because in the later stages, players will start dropping out quickly, as there’s less room to maneuver and the end will leave you wanting to play again, at least it did for me.
A visually beautiful game with high quality components, should give you a couple of games per session if part of your games night.
This game is a sheer delight to own and play! Both me and my partner fell in love with this the first time we opened the box! It comes BEAUTIFULLY packaged and presented with luscious artwork, and ALL components are of the VERY highest quality! To top all this, it’s probably one of the most GORGEOUS, relaxing and addictive games you will ever play! No two games are the same!
We played this game several times in succession, and we didn’t really want to put it away then, (could quite easily have played it all night…) but we’ve got SO many games to get through and play having started games playing again after some considerable time, and having a collection that spans almost 700…!
Each player takes a token (beautiful playing pieces to handle!) and places it to the edge of the board on the beginning of any pathway. In succession, players `play’ tiles to the board which can send their pieces off in various directions – leading who know where… They then move their piece to the end of that particular tile. This continues until either no tiles are left, or a player forces another player off the board. Such a simple concept, but beautifully implemented!
We could not find fault with this game. First we did think it a bit pricey – but just wait until you see it!
Simply GORGEOUS!!
I saw this game being played on Wil Wheaton’s “Tabletop” show and a few months later got the chance to play the game myself. it only took those 2 games for me to want to purchase it for myself.
The game is played on a board divided into a 6×6 grid. each player is given 3 tiles, each with a unique pattern of lines upon them. On your turn you simply place a tile in front of your piece and follow the line until you run out of line to follow. The aim of the game is to be the last one remaining on the board.
The game is simple whilst at the same time having a nice level of tactics and forward thinking involved. Yes there is of course an element of luck as well but over all it does feel more tactical.
I would recommend this game highly.
In Tsuro, players take turns to place a tile (from their hand of 3) onto the board to make their piece (and maybe others) move along a path (line). If a player’s piece is forced to follow a line that goes off the edge of the board, they are out! Last player standing wins.
Further details of gameplay and rules can easily be found online.
This game is the simplest I own- that is it’s main strength. Even non-gamers (people who think that Monopoly is as good as it gets) will get this, and very young kids. It only takes 15 minutes to play. It is also very flexible, in that it plays from 2 to 8 players! These points together make it a perfect filler or warm-up game.
The components are nice and chunky. The theme is barely there but that doesn’t detract from the game it just provides nice background colours.
The only reason I only give this 4 stars is because of it’s simplicity; I wouldn’t give Snap or Rock-Paper-Scissors 5 stars for the same reason. There’s nothing wrong with Tsuro, you will enjoy it and maybe play it 2 or 3 times in a row because it’s so quick and fun, but then you will move on to something else.
Note: check some of the online resources to understand the Dragon tile (used when the drawn pile runs out) as the rule book included doesn’t explain it very clearly, but it really is still simple.
The first thing you notice with Tsuro is that it has lovely artwork. It’s designed to feel like an ancient game, even though it’s a modern concept (as far as I know).
The gameplay can look a little complex at first, but is actually very simple. Each player has a stone which will follow a path through the board. On each turn, you put down a tile which extends your own path, and may (at some stage) affect other player’s paths. The objective is to stay on the board as long as possible. If your path leads you off the board, or you crash into another player, you are out of the game.
I’ve found that there isn’t very much scope for strategy in Tsuro. However, it can engage your spatial awareness and your forward planning. In order to play well, you have to be aware of what tiles you have (or are likely to have in the future), and how safe it is to go a certain direction on the board. This depends not only on your own path, but on the paths of other players who could suddenly end up right beside you, making things much harder! Chance plays a big role too though.
The game scales quite well, and is very playable with just 2 people. Increasing the number of players increases the challenge, as you have less margin for error, and more paths to keep track of. I’ve yet to try it with a full complement of 8 players, but look forward to trying that sometime.
This is a glorious looking game. Everything screams quality – from the sturdiness of the box to the slip of velum over the board when you first open it, to the lovely game pieces and delightful artwork.
This is one of those games that is simple to pick up (my 6 year old and his friend got this within about 3 minutes) and playable by all ages from 5 up. Younger players can place tiles and rely on luck, older ones might start to think ahead a bit with their tiles and try to position themselves more strategically. Either way luck plays a part and I’m not guaranteed to beat my son even if I try hard to do so – in fact we’re probably tied for wins to date!
Quick to play so youngsters won’t be bored, also a nice game for family gatherings or mixed groups. We love this game for its simplicity and its beauty. Buy it.
After seeing this on Wil Wheaton’s TableTop YouTube show (episode 3 – just search for it – where it’s played along with another couple of games, like the similarly fun Zombie Dice ), my boys and I had to get a copy.
Unlike others of the more interesting board games, a Tsuro game is unlikely to take more that 15 minutes so you don’t have to worry about setting aside an hour or two to play a family game of something. And if it /is/ over quickly, well, just play it again!
The rules are simple: you place your pieces around the edge of the board, then take turns laying cards, which have twisty routes on them, next to your playing piece. Then your piece flies along the route segment you’ve just laid as far as it can, as do any others that are next to it.
If you fly off the board, or hit another player, you’re out, and the last person standing wins. Easy, and fun!
Amazon also have this listed under ” Tsuro Game of Path Strategy Board Game “.