Sometimes it looks like it has an xbox one graphics (low), but most of the locations have medium-high details. I suggest to play it on pc with the highest graphics.
The story is great… completed in 35 hours focusing only on that. For a few bosses I had to spend time collecting other items to build stronger armor with element resistance and weapon. I liked the combat system: original, various and dynamic.
Tried getting into the monster hunter games but just for some resaon didnt find them enjoyable.
Wildhearts turned out to be a pleasent suprise,although its pretty much a monster hunter style game/clone for me it felt a better exspriance overall.
I prefered the more realistic world,The weapons felt better and where it excels was the addition of the karikuri system where you can build structures on the fly during combat,like big hammers to stun enemys or walls to block stun enemys which added another tactical layer towards combat.
Theres a decent variation of beasts to hunt and a half decent story.With plenty of replay value.
If your looking for somthing to scrstch your monster hunter itch i fully recomend giving this a try.
Amidst the ever-evolving landscape of video games, there occasionally emerges a gem that captivates both imagination and gameplay. Wild Hearts for Xbox X is, without a doubt, one such gem that deserves its place in the spotlight. As an avid gamer with a penchant for immersive experiences, I found myself drawn into the world of Wild Hearts, a realm where the line between technology and nature blurs, and the hunt for giant, nature-infused beasts becomes an exhilarating and strategic endeavor.
Positives:
1. A Thrilling Hunt with a Twist:
Wild Hearts is an innovative take on the hunting genre. It introduces a fresh perspective by blending ancient technology and nature’s might. The clash between the two creates an immersive and heart-pounding experience. The battles against the giant Kemono are not just about brute strength but also about understanding their behaviors, a satisfying nod to strategic gameplay.
2. Mastering Karakuri Technology:
As the only Azuma inhabitant equipped with Karakuri technology, the sense of empowerment is unparalleled. The ability to adapt the environment for tactical advantage adds depth to the gameplay. Every hunt becomes an exercise in creativity, transforming the surroundings into an interactive battlefield where you dictate the rules.
3. The Joy of Cooperation:
The option to either hunt solo or collaborate with friends offers a refreshing dynamic. Hunting alongside friends fosters camaraderie and strategy, as players coordinate their actions to take down these colossal foes. The seamless co-op experience enriches the gameplay, encouraging teamwork and coordination.
4. Progression Through Hunting:
The game elegantly links progression with the hunting mechanics. This connection adds a rewarding layer to the experience; the more you hunt, the stronger you become. Building your character’s armor and weapons from materials gathered during hunts grants a tangible sense of achievement, culminating in the ability to tackle even more formidable adversaries.
5. Breathtaking Environments:
The developers’ attention to detail in crafting the four season-based hunting grounds is commendable. Each region is a picturesque blend of fantasy and medieval Japan, exuding a unique ambiance and presenting its own set of challenges. From lush forests to snow-covered peaks, the diversity of landscapes keeps the gameplay visually engaging.
Negatives:
1. Steep Learning Curve:
While the complexity of mastering the Karakuri technology is rewarding, it does come with a learning curve that might deter some players. Newcomers to the game might find it overwhelming initially, leading to moments of frustration as they navigate the mechanics.
2. Occasional Connectivity Issues:
While the cooperative gameplay is a highlight, there are instances where connectivity issues hinder the experience. While not a constant problem, it can disrupt the flow of the hunt, especially during crucial moments.
3. Limited Variety in Kemono:
Although each encounter with a giant Kemono is a spectacle, the variety in the types of creatures could be expanded. A wider array of these nature-infused beasts would add depth to the hunt and keep the gameplay even more engaging.
4. Balancing Challenges:
Achieving the right balance between challenge and accessibility is an ongoing issue in many games, and Wild Hearts is no exception. Some players might find certain battles excessively challenging, potentially hampering their progress and enjoyment.
5. Repetitive Gameplay Loop:
The core gameplay loop of hunting, gathering materials, and crafting gear can become slightly repetitive over extended play sessions. While the progression system adds purpose, diversifying the activities further would prevent monotony.
In Conclusion:
In the vast realm of video games, Wild Hearts distinguishes itself with its innovative blend of technology and nature, creating a captivating hunting experience. With the power of Karakuri at your disposal and a world ripe for exploration, each hunt feels like an epic journey. While some aspects, such as the learning curve and occasional connectivity issues, pose challenges, the positives outweigh the negatives. Wild Hearts offers a unique and satisfying gameplay loop that keeps you hooked for hours, making it a noteworthy addition to any gamer’s collection. So, embrace the call of the wild, unite with friends, and embark on a thrilling journey to bring down nature-infused giants — your prowess as a hunter awaits its grand reveal.
I thought I’d write a review of this game after giving it a solid go since release and without comparisons to Monster Hunter (as I’ve never played that series)
My first impressions were positive, with a nice musical score and an introduction that kept my interest. There are lots of options to customise your character which I really liked, including all sorts of options I’d previously only found in souls games.
The game is set in an alternate fantasy feudal Japan. There are loads of nods to Japanese mythology and culture which is nice. I spotted in one review someone mentioning “cultural appropriation”… which confused me a little considering all the references are accurate and if you look at lots of modern Japanese manga/gaming there are strong influences from Western media/mythology/culture.
If you’re not a fan of a Japanese setting this may be a bit of a miss for you.
Gameplay wise, I found it to mostly be ok/good. I say only ok because there are some bugs that need to be dealt with, including moving from terrain, large monsters blocking view etc. These are hopefully being worked on.
The controls were familiar and easy to get to grips with. I found dodging to be the most irritating part mostly due to the above mentioned bugs and that with certain weapons it’s limited.
Storyline wise, I’d say it’s fairly standard stuff. It keeps you moving through the game with some purpose while exploring and hunting when you feel the need to do something else.
Now where the game truly shines. The options, the weapons, the monster design and the little helper you can summon. I loved all of these.
The best part is that you can use a form of magic that allows you to build structures both in combat and in the world. I really loved this element and found myself using blocks to evade attacks and launch attacks from different directions.
Overall, I’m enjoying this game a fair bit so far. I’ve knocked off a star due to the bugs, glitches in view and average storyline.
I know those who have played Monster Hunter may have different views, but I review this without comparing it to that series.
Sometimes it looks like it has an xbox one graphics (low), but most of the locations have medium-high details. I suggest to play it on pc with the highest graphics.
The story is great… completed in 35 hours focusing only on that. For a few bosses I had to spend time collecting other items to build stronger armor with element resistance and weapon. I liked the combat system: original, various and dynamic.
Tried getting into the monster hunter games but just for some resaon didnt find them enjoyable.
Wildhearts turned out to be a pleasent suprise,although its pretty much a monster hunter style game/clone for me it felt a better exspriance overall.
I prefered the more realistic world,The weapons felt better and where it excels was the addition of the karikuri system where you can build structures on the fly during combat,like big hammers to stun enemys or walls to block stun enemys which added another tactical layer towards combat.
Theres a decent variation of beasts to hunt and a half decent story.With plenty of replay value.
If your looking for somthing to scrstch your monster hunter itch i fully recomend giving this a try.
Amidst the ever-evolving landscape of video games, there occasionally emerges a gem that captivates both imagination and gameplay. Wild Hearts for Xbox X is, without a doubt, one such gem that deserves its place in the spotlight. As an avid gamer with a penchant for immersive experiences, I found myself drawn into the world of Wild Hearts, a realm where the line between technology and nature blurs, and the hunt for giant, nature-infused beasts becomes an exhilarating and strategic endeavor.
Positives:
1. A Thrilling Hunt with a Twist:
Wild Hearts is an innovative take on the hunting genre. It introduces a fresh perspective by blending ancient technology and nature’s might. The clash between the two creates an immersive and heart-pounding experience. The battles against the giant Kemono are not just about brute strength but also about understanding their behaviors, a satisfying nod to strategic gameplay.
2. Mastering Karakuri Technology:
As the only Azuma inhabitant equipped with Karakuri technology, the sense of empowerment is unparalleled. The ability to adapt the environment for tactical advantage adds depth to the gameplay. Every hunt becomes an exercise in creativity, transforming the surroundings into an interactive battlefield where you dictate the rules.
3. The Joy of Cooperation:
The option to either hunt solo or collaborate with friends offers a refreshing dynamic. Hunting alongside friends fosters camaraderie and strategy, as players coordinate their actions to take down these colossal foes. The seamless co-op experience enriches the gameplay, encouraging teamwork and coordination.
4. Progression Through Hunting:
The game elegantly links progression with the hunting mechanics. This connection adds a rewarding layer to the experience; the more you hunt, the stronger you become. Building your character’s armor and weapons from materials gathered during hunts grants a tangible sense of achievement, culminating in the ability to tackle even more formidable adversaries.
5. Breathtaking Environments:
The developers’ attention to detail in crafting the four season-based hunting grounds is commendable. Each region is a picturesque blend of fantasy and medieval Japan, exuding a unique ambiance and presenting its own set of challenges. From lush forests to snow-covered peaks, the diversity of landscapes keeps the gameplay visually engaging.
Negatives:
1. Steep Learning Curve:
While the complexity of mastering the Karakuri technology is rewarding, it does come with a learning curve that might deter some players. Newcomers to the game might find it overwhelming initially, leading to moments of frustration as they navigate the mechanics.
2. Occasional Connectivity Issues:
While the cooperative gameplay is a highlight, there are instances where connectivity issues hinder the experience. While not a constant problem, it can disrupt the flow of the hunt, especially during crucial moments.
3. Limited Variety in Kemono:
Although each encounter with a giant Kemono is a spectacle, the variety in the types of creatures could be expanded. A wider array of these nature-infused beasts would add depth to the hunt and keep the gameplay even more engaging.
4. Balancing Challenges:
Achieving the right balance between challenge and accessibility is an ongoing issue in many games, and Wild Hearts is no exception. Some players might find certain battles excessively challenging, potentially hampering their progress and enjoyment.
5. Repetitive Gameplay Loop:
The core gameplay loop of hunting, gathering materials, and crafting gear can become slightly repetitive over extended play sessions. While the progression system adds purpose, diversifying the activities further would prevent monotony.
In Conclusion:
In the vast realm of video games, Wild Hearts distinguishes itself with its innovative blend of technology and nature, creating a captivating hunting experience. With the power of Karakuri at your disposal and a world ripe for exploration, each hunt feels like an epic journey. While some aspects, such as the learning curve and occasional connectivity issues, pose challenges, the positives outweigh the negatives. Wild Hearts offers a unique and satisfying gameplay loop that keeps you hooked for hours, making it a noteworthy addition to any gamer’s collection. So, embrace the call of the wild, unite with friends, and embark on a thrilling journey to bring down nature-infused giants — your prowess as a hunter awaits its grand reveal.
I thought I’d write a review of this game after giving it a solid go since release and without comparisons to Monster Hunter (as I’ve never played that series)
My first impressions were positive, with a nice musical score and an introduction that kept my interest. There are lots of options to customise your character which I really liked, including all sorts of options I’d previously only found in souls games.
The game is set in an alternate fantasy feudal Japan. There are loads of nods to Japanese mythology and culture which is nice. I spotted in one review someone mentioning “cultural appropriation”… which confused me a little considering all the references are accurate and if you look at lots of modern Japanese manga/gaming there are strong influences from Western media/mythology/culture.
If you’re not a fan of a Japanese setting this may be a bit of a miss for you.
Gameplay wise, I found it to mostly be ok/good. I say only ok because there are some bugs that need to be dealt with, including moving from terrain, large monsters blocking view etc. These are hopefully being worked on.
The controls were familiar and easy to get to grips with. I found dodging to be the most irritating part mostly due to the above mentioned bugs and that with certain weapons it’s limited.
Storyline wise, I’d say it’s fairly standard stuff. It keeps you moving through the game with some purpose while exploring and hunting when you feel the need to do something else.
Now where the game truly shines. The options, the weapons, the monster design and the little helper you can summon. I loved all of these.
The best part is that you can use a form of magic that allows you to build structures both in combat and in the world. I really loved this element and found myself using blocks to evade attacks and launch attacks from different directions.
Overall, I’m enjoying this game a fair bit so far. I’ve knocked off a star due to the bugs, glitches in view and average storyline.
I know those who have played Monster Hunter may have different views, but I review this without comparing it to that series.